Thursday, September 3, 2009

Blender_3D-_Noob_to_Pro_-_Miscellaneous_Tutorials

This tutorial will guide you through the process of making 3D tiling background for use with web pages, your desktop, or any thing else for that matter. You will get to see the use of Blender and graphic editing such as Adobe Photoshop or GIMP. The tutorial will provide detailed explanation to cator to beginners.


To get the entire Tutorial Download the PDF ( Click Here To Download )

Blender_3D-_Noob_to_Pro_-_Advanced_Tutorials



This tutorial is meant to stop all the RVK (Relative Vertex Keys) question. One of the blender's powerful features is its Python API. This allow you to interface with Bleder through python programming language.Blender is not just useful to create complete animation, but it also a great modeler. In this tutorial you will learn to write a simple Python export Script for Blender. Without requiring Previous Python knowledge.

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Blender- tutorial 2

If you are reading this tutorial, you are probably feeling like I did exactly one year ago. I had found this extremely interesting looking 3D application (which other users were raving about), but the user interface completely baffled me. I couldn't find the quit function (I had to kill the application instead of exiting it), I saw buttons that seemed to react differently each time I clicked on them and every time something interesting happened, I could not reproduce
it.
In the weeks after that, I slowly found out the basic principles behind the Blender user interface. And though it is non-standard, it became clear that it was a very consistent system - it would let me use the same functions in a number of completely different situations.


To get the entire Tutorial Download the PDF ( Click Here To Download )

Blender- tutorial

Well, it's free, fast and stable. It can also be used for very complex models – it's much more suitable than GMax for example when working with large and highly detailed models – and it includes everything you might need to make mapping and texturing easier in one package. It can render and also 'bake' the results into the texture which means that highlights and shadows can be automatically generated, saving hours of work.

This tutorial will attempt to guide you through the steps necessary to create your own 3D models which can be used in the Trainz Railway Simulator or any other program for which
you can find an exporter.


To get the entire Tutorial Download the PDF ( Click Here To Download )

Blender-Tutorial-Guide

This text will provide a guide through the many Blender tutorials which should familiarize you with many modeling and some animation techniques in a quick way, without having to go through useless or repetitive tutorials. Furthermore, in addition you will have some small corrections to unclear tutorials.

To get the entire Tutorial Download the PDF ( Click Here To Download )

Blender GoogleEarth Tests

The following describes objects as rendered in the Blender 3D View port or Render engine and how those objects appear when displayed in the Google Earth Application.

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DeciduousTrees

In general, modeling trees is a long and somewhat tedious undertaking. Usually, each tree contains thousands of individual elements. In many instances, trees are included in a model as an accent to the main focus adding a sense of atmosphere rather than being the main focus of the completed model itself. For this reason, many 3D software products include some sort of “procedural” modeling method of generating trees which eases the task of tree modeling. There are indeed a number of Blender python scripts available on the web that attempt to do this as well as many tree modeling applications whose exported files can be imported into Blender.

In this tutorial we will model a deciduous (leaf bearing) tree with an eye toward keeping the model as low in polygon face count as possible and maintaining as much modeling flexibility as possible, so that the completed model can be re-fashioned into other types of deciduous trees with a minimum of effort.


To get the entire Tutorial Download the PDF ( Click Here To Download )

Box Modeling Frog

In this tutorial, we will use common box modeling techniques to model a frog.It's very easy to model.

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TempleOfKukulkan_BlenderToGoogleEarth

In this tutorial we will examine the process of placing a Blender model into the Google Earth application. Google Earth provides satellite imagery depicting the entire earth and allows users to insert three-dimensional objects at specific latitudinal and longitudinal locations.


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Blender_3D-_Noob_to_Pro_-_Beginner_Tutorials

This is one of the most powerful 3D animation and creation tool out there. In this tutorial you will find yourself running into cryptic codes quite often. These codes refer to the keys you need to press on the keyboard and buttons on the mouse you need to press. They are pretty standard through out the Blender community.

To get the entire Tutorial Download the PDF ( Click Here To Download )

Modeling Vase


This tutorial shows how to create model of a Vase, in a different way (excluding Lathe function). It's very interesting and very easy to follow.

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TigerLily


Learn how to create Tiger Lily step by step in blender 3D. The process of modeling is very easy and less time consuming.

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First Animated Model – Yellow Submarine

Most of you are perhaps too young to remember the Beatles song “Yellow Submarine”. In this tutorial you will create a simple animated model of a yellow submarine.

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The Art Of XSI

In this tutorial you will find three types of . 1 Modeling Grasshopper, 2. Modeling a woman head, 3. Designing a room.You will find this as a complete tutorial for XSI modeling.


To get the entire Tutorial Download the PDF ( Click Here To Download )

Trainz Railway Simulator

Well, it's free, fast and stable. It can also be used for very complex models – it's much more suitable than GMax for example when working with large and highly detailed models – and it includes everything you might need to make mapping and texturing easier in onepackage. It can render and also 'bake' the results into the texture which means that highlights and shadows can be automatically generated, saving hours of work.

This tutorial will attempt to guide you through the steps necessary to create your own 3D models which can be used in the Trainz Railway Simulator or any other program for which you can find an exporter.

To get the entire Tutorial Download the PDF ( Click Here To Download )

Tuesday, September 1, 2009

Create Eyeball in ZBrush


In this short tutorial you will be explained how to create an "eyeball" in ZBrush then paint onto its surface using the symmetrical mode. The final eyeball can be saved as a .ZTL (native ZBrush object) or you can export the eye texture and use it in any other 3D application.

To get the entire Tutorial Download the PDF ( Click Here To Download )

Modeling

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Photoshop_Techniques_for_Visualization



Some Practical Solutions:
Pasting one object behind another, adding a 3D sitemap into an aerial scene, and duplicating
objects in a very specific area.
First, using a selection tool, select the area you wish to have another object occupy. In this instance, we will use the site area of this business park (See Figure 1-1). Then, copy the other object. Finally, from the menu bar, click Edit �� Paste Into. A layer mask is created
automatically, and as you can see in Figure 1-2, the 3D sitemap now occupies the space that you
selected. No matter where you move the new layer, it can not leave the confines of the selection
set used to create the layer mask.
Additional Tips:
When creating your selection, use the “Feather” feature found in the Options Bar. It helps make
the outer area of the copied object fade into the scene.

To get the entire Tutorial Download the PDF ( Click Here To Download )

Cactus Tutorial


This tutorial is to illustrate how you can get far along in the modeling process with just a few simple adjustments of an object’s geometry properties. This example is applied to ZSphere models, but the techniques can also be used with primitive objects.

To get the entire Tutorial Download the PDF ( Click Here To Download )

Basic Shape with ZSpheres


In this tutorial you will learn how to create model in ZBrush and apply material effects with the help of 3dsMax.

To get the entire Tutorial Download the PDF( Click Here To Download )

Setting Up the Tutorial

For a long time, people have wondered how to cut holes through objects in ZBrush. Thanks to the retopology features in ZBrush 3, this is actually very easy to do. Yes, this ZBrush feature is a great way to create new topology over top of an existing model. But once you've learned the simple techniques in this tutorial you will also be able to use ZBrush 3 to change the polygons of your existing models. You don't even have to lose sculpting that you've already done!


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Creating New Topology

This topology is composed of multiple Z Sphere chains, and was generated from the topology you will select.. These chains of Z Spheres defines the contour of patches, from which a 3d mesh is going to be generated.

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FIBER BRUSH SETTINGS


Get yourself a model that needs some hair. Render him out using BEST RENDER in the RENDER panel with whatever light/material/shadow settings you need for your scene. Once the scene is rendered go to the LAYERS panel and hit the BAKE button.

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Grass Material


For this grass tutorial you should have a general knowledge of
3D Studio MAX.

In the bottom of the tutorial their is a glossary, where the buttons mentioned in the tutorial, is listed in alphabetic order.These is one of the best and easiest way to create Grass in 3ds Max.


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MODELLING THE HEAD OF BEAST


To me, Pixologics Zbrush lives in a world somewhere between 2D and 3D never really knowing which camp to lie in. With it I can create 3D meshes that can be textured and have native materials added to them. Zbrush uses a technology called `Pixols` that sees each pixel as a 3D image that retains width, height and, more importantly, depth information. Once you `snapshot` a model (or Ztool) into an image you can still add depth with a number of brushes, change the model's material and even adjust the lighting. In this tutorial I will attempt to walk you through the creation of a detailed head study (called `EFXterminator`). The steps will lead you through modeling the head from a basic 3D sphere, adding color and material to the model then creating and adding textured eyeballs.


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In this tutorial we will look at sculpting a skull using image planes

In this tutorial we will look at sculpting a skull using image planes. We will use:

  • Sub Tools
  • Transparency
  • Masks
  • 3D sculpting brushes
This is only the basics of ZBrush.You will learn how to sculp a scull in easiest way.


To get the entire Tutorial Download the PDF ( Click Here To Download )

Nurb Modeling


This tutorial demonstrates my favorite techniques for symmetric NURB modeling and 3D sketching, enough to build the model, similar to what you see in the first pictures. I realize that the model you see at the pictures is not suited for very advanced animation, which could require different topology and more refinement.The NURB (Non-Rational Mesh Smooth) or Subdivision Surface technique uses low-polygonal mesh to control the shape of the smooth surface.

To get the entire Tutorial Download the PDF ( Click Here To Download )

Mental ray: Caustics

Caustics are the term or the light patterns caused by light refracting through a glass object. For example, take a clear glass of water and set it out in the sunlight. The bright streaks and patterns you see are caustics.Beginning with 3ds Max , the mental ray renderer is integrated with the program. Unlike the default scan line rendered, mental ray can calculate photos to create Global Illumination (GI) and caustics lighting.



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This tutorial is designed to be an introduction to 3d sculpting in ZBrush


This tutorial is designed to be an introduction to 3d sculpting in ZBrush, and will only be focusing the most basic and essential sculpting tools and functions.First of all, any time you will be sculpting, it is always a good idea to have a detailed reference image available (you can usually find everything you need off the internet).

To get the entire Tutorial Download the PDF ( Click Here To Download )
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